This blog mainly serves as a public profile, online portfolio and a way to contact me. You can find my full background on the other pages of this site, but the short version is I've been working in the videogame industry since 1997. In the past, I worked at Westwood Studios, Sony Online Entertainment, Rockstar San Diego, and KIXEYE. I currently work at Oculus as a software engineer in the Publishing group where I help developers understand how they can make their VR games more successful. It's a great application for the variety of skills I've developed during my career and I've been enjoying it immensely!
In addition to the studio gigs, after wrapping up work on Red Dead Redemption I went indie and created Bounding Box Games LLC in October 2010. Most of my time from then until 2014 was spent working on projects related to this, and you can check out the development blog for if you are curious about that adventure.
Thanks for visiting!